This touches on something I wrote about not long ago, namely how our collections look like, and their size. Running into the following video sparked some thoughts again:
I like this a lot! And find it a worthy exercise.
My Picks
1. The Tome of Adventure Design, Revised
2. Knock! Magazine, issues #1, #2, #3
3. Stonehell: Down Night-Haunted Halls (and Into the Heart of Hell if allowed to cheat ;) )
4. BECM Rules Cyclopedia from 1991
Some Considerations
Considered what I personally own, and what has been perused at the gaming table.
The author of the video above has some damn fine choices. Lots of overlap!:
1. The Tome of Adventure Design, Revised
2. Knock! Magazine, issues #1, #2, #3
3. Veins of the Earth or A Folklore Bestiary (cheating by providing two entries)
4. AD&D 1e DMG
These are some excellent books, by all accounts. Whilst I haven't cut my teeth with AD&D, and also haven't had the urge to add A Folklore Bestiary to my repertoire, I can understand their merit and inclusion.
In my opinion the best materials are those that provide (a) a ruleset, (b) randomizers for game generation, (c) an implied or explicit setting, and (d) in some cases rules for oracles, procedures, or solo play. Any book that gets close or reaches these four categories is a clear candidate. Doing everything at once well is almost unthinkable.
For example Maze Rats is great, because it is an easy-to-teach game (simple to pick up for neophytes), but also has a myriad of random tables. So it solidly covers (a) and (b). And it also has decent referee advice. On the other hand, Lamentations of the Flame Princess' Rules & Magic is great at (a) and (c), but severly lacks in (b), and needs extensive supplemental material to function at the table.
Some examples that condense a lot of the four categories, and are worthy contenders for a single book to take to a desert island are:
- BECM Rules Cyclopedia from 1991
- Some of Kevin Crawford's catalogue: Worlds Without Number, Stars Without Number, or Scarlet Heroes jump out.
- Esoteric Enterprises by Emmy Allen.
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What are yours? What did you get the most out of? Which island do you want to be stranded in?

