Thursday, April 27, 2023

On Spells, Mules, Canoes, Carts and Coin

If you check the sidebar to the left, you might have noticed that I list Basic Fantasy RPG as my poison of choice. Settling at this system as a chasis for any significant campaign play in the OSR style of gaming!

Anyways, my regular group of The Calaveras, where we jump on and off short games, story-games, etc. I'm currently running a campaign stitched from published adventures that were in my backlog, one page dungeons, and other materials. Now they are tackling The Sky-Blind Spire by Michael Prescott (Trilemma). Given the stitched nature of the campaign and our busy lives, the World and the base town of Amniposita have only been sketched out.

The characters stand at the moment at level 2 (had to enforce the rule of "can't gain two levels from one adventure" for the Dwarf Thief, so close to 3rd). They have a good change of coin! These vast amounts of wealth gained from previous adventuring are staggering. They throw off the local economy, bringing in throves of wealth.

So, how were those coins utilized and drained?

  1. The Elf Magic-User wanted to inscribe a spell scroll into their spellbook (Shield). 500gp
  2. After bribing some students at the Universarium in Amniposita, where the local Sage resides, the group found out that the Spire was in the middle of a lake. And potentially guarded by Undead? Total: 100gp
  3. Given the above (nautical nature of the location), they purchased two mules (40gp each), two carts (50gp each), two canoes (50gp each), and feeding for two beasts of burden for a week (1.4gp). Total: 281.4gp
  4. Given 2. they decided to hire two retainers, including a Human Cleric. Each requested, and was granted, 50gp upfront, plus a full share of treasure. Total: 100gp

This is only a dip on their wealth, but almost 1000gp evaporated just like that.

And I don't want to get into full accountant mode:

  • Taxing treasure brought back to town (I should, 10-25% seems plausible)
  • Or charging for upkeep costs (I hear 1% of current XP thrown around)
  • Or charging for a banker

I suppose there is no point to this post. Just wanted to get this in writing to remind myself that adventurer coin is there to be spent. Missing any carousing rules, or enforcing gold spent equals XP (not just recovered), there are still several avenues for wealth to be spent.

Also, Equipment Emporium is a great supplement, regardless if Basic Fantasy is your poison. Snatch it!

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